Cannabinoid VR : An immersive platform to explore and understand the relationship
between marijuana, cannabinoids, terpenes and the human endocannabinoid system.
Scroll down to see more images
 
Cannabinoid VR

Marijuana

THC CBD CBN CBG & more

Terpenes

The Human Endocannabinoid System

Physiological Implications

Wellness 
 

Scroll down this page to see screenshots
from the interactive realtime 3D working demos.
 
Details about the Education content, data
and other elements & strategies are in the works.

We want to make it clear that these spaces below
are not physical locations. They are spaces that you
will be able to explore on your computer and other devices,
including in Virtual and Augmented Reality.

You will be able to move around and interact with objects,
and view educational information 
as text, audio and video.

As well, you will also have the choice to watch
animated walk thrus and flythrus of the spaces,
in a more movie-like linear experience.
 
Platform Development Overview    Alpha 1.29

Using education & research resources and data from our Education Centre and elsewhere, and in conjunction with expert advisers, the Cannabinoid VR platform will create the following:

- Physiological Visualizations & Simulations to explore and understand the relationship between marijuana, cannabinoids, terpenes and the human endocannabinoid system

- Simulations to understand and communicate the effectiveness of marijuana as medicine for various conditions and diseases

- Realtime Virtual Molecular and Neuron Network Level Interaction Simulations Between: Cannabinoids, Terpenes, The Human Endocannabinoid System & The Overall Human Experience

- Cannabinoid VR will be available in our Education Centre

Interactive 3D
Part of this platform includes immersive and engaging realtime 3D interactive experiences. They will be available for laptops, iPads/Tablets, XBOX, PlayStation, Apple TV, Smart Phones & more.* We have Alpha stage working demos that are very engaging.

Virtual Reality & Augmented Reality
Some of these 3D experiences and videos will be ported to VR/Virtual Reality and AR/Augmented Reality.

VR: Oculus, Vive, Google Cardboard + and more
AR: Microsoft Hololens and more

Our Education Supporters get to see important milestones related to this platform before their public release. Education Supporters are also given priority for potential partnerships.
 

Cannabinoid VR

Physiological Visualizations & Simulations
+
Virtual Molecular Level Interactions Between Cannabinoids, Terpenses
The Human Endocannabinoid System
& The Overall Human Experience 

Close up of animated patient. His heart beats and his lungs inhale and exhale.
Our platform will allow doctors, researchers and our viewers to simulate
what occurs when patients consume marijuana.

When appropriate, our simulations will have a high degree of photo realism. 

Close up of animated patient.
His skull is slightly transparent, revealing a model of a simple neural network in his skull.
Our platform will simulate the effect of medical marijuana on the human brain.
We will also create a simulation of the human endocannabinoid system.

You will be able to see realtime simulations of the effects marijuana has on the whole body,
various organs, and with one button press, be transported inside the animated patient's brain,
where you will be able to see the interaction between marijuana,
the complex neural network and the human endocannabinoid system.

We are especially interested in medical marijuana efficacy in the following areas:
Pain Management, PTSD, Seizures, Dementia, Alzheimers, ALS and Parkinsons. 

More details coming soon about our medical simulations and their potential applications.

 

Neuron1aEducation1440PX1.jpg

Close up of 3d model of part of a neural network in the human brain.
Cannabinoid VR will use realtime interactive animations to demonstrate
a complex virtual active neural network and how it interacts
with cannabinoids and the human endocannabinoid system.

Phase 2 of Cannabinoid VR will allow for the user to choose
the medical marijuana dosage levels, and see results based on those doses.
 
These simulations will be useable on laptops, tablets
and in full immersion Virtual Reality and Augmented Reality. 

 

 

THCMoleculeV2Education1440PX1.jpg

Molecular Level: We will build a realtime interactive active molecular simulator
that will show how live THC and CBD and other Cannabinoid molecules interact with the human body and brain. 

This is one of the prototype spaces we will use for networked virtual meetings and presentations.
For our viewers, doctors, researchers and patients.

Cannabinoid VR will function as a standalone app.

Context
As well, it will also function as a virtual research and learning tool
that can be displayed and worked on within the virtual meeting space above.
This can be experienced on a laptop or desktop,
Or, in Virtual / Augmented Reality. 
 
This type of shared experience can be impactful for learning, research and development. 

 

DoctorPatient1MedicalAreas1.jpgAnimated virtual realtime interactive simulation of doctors
testing the efficacy of CBD oil on a patient that experiences daily brain seizures.

In this education module example, the doctors are observing
a noticeable drop in seizure activity 90 minutes after the CBD oil was ingested.
This is an early stage working prototype.

HQ4MedicalSiHeader2.jpg

An early stage sketch of the lobby of our virtual medical research and development facility.
The virtual facility is located by a beautiful lake that is surrounded by forests and mountains.